
Hold the wards. Cleanse the sites. Survive.
A controller-first fantasy action RPG about pushing beyond a magical refuge, recovering relics, and making home stronger.
- In development
- Godot 4
- Windows · macOS · Linux · iOS

Independent game studio
Building small games with more depth than breadth.
Currently building

Hold the wards. Cleanse the sites. Survive.
A controller-first fantasy action RPG about pushing beyond a magical refuge, recovering relics, and making home stronger.
How the studio works
Fewer systems, connected well. A short list of rules that combine into something worth mastering beats a long list of features that don't touch each other.
No trailer for a thing that isn't playable, no date until there is one, no compatibility claim without the hardware to test it on.
Every decision lives in a design document with the reasoning attached — including the ones that turned out wrong, kept visible rather than quietly deleted.